qianmo
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qianmo

@qianmo

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C#30%
C++27%
ShaderLab15%
HTML15%
Other13%
C#C#30%
C++C++27%
ShaderLab15%
HTMLHTML15%
Other13%

Top Repositories

10 shown of 37 repos · 36,178 stars
game-programmer-study-notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

10,0581,750
unity-design-patternC#

:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

4,6921,023
awesome-unity-shaderShaderLab

:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders

4,3561,097
real-time-rendering-4th-bibliography-collectionHTML

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

3,8821,078
x-postprocessing-libraryC#

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

3,566706
real-time-rendering-3rd-cn-summary-ebook

:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。

2,668529
pbr-white-paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

2,022376
opencv3-intro-book-srcC++

:blue_book:《OpenCV3编程入门》书本配套源码 |《Introduction to OpenCV3 Programming》Book Source Code

1,827931
gpu-gems-book-source-codeC++

:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏

1,135458
gpu-pro-books-source-codeGLSL

:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏

713353